CORE_API // SENSOR_LAYER

Kinetic Ingestion

The pipeline begins with high-frequency kinetic capture. Local visual sensors stream raw skeletal frames at 60-120Hz. Image data exists only in volatile memory for the duration of vector extraction.

The ingestion layer utilizes a lightweight pose estimation model identifying 24 key skeletal joints, converting visual pixels into a raw coordinate matrix.

ENGINE // GEOMETRIC_REDUCTION

Vector Anonymization

To ensure sovereignty, raw coordinates are stripped of absolute spatial markers. The Geometry Engine calculates relative joint angles and micro-acceleration vectors.

This creates an 'Identity Seed'—a normalized geometric signature that retains the rhythm of motion while discarding biological markers. The output is a pure behavior vector.

SPECIFICATION // DATA_BODY_PRIMITIVE

Visual Protocol V1.0

SPEC_V1.0
GENESIS_VISUAL_PROTOCOL_V1.0
TYPE: DATA-BODY_PRIMITIVE | STATUS: ACTIVE
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2.1 // PARTICLE_LAYER: 800–1500 count | #A8E4FF | Perlin float 0.8s
2.2 // ENERGY_LAYER: Kinematic Signature | Direction: Foot → Head
2.3 // GEOMETRY_LAYER: CIRCLE(chest), TRIANGLE(pelvis), SPIRAL(spine)
2.4 // HALO_SCAN: 8–12px width | 1.2s cycle | Decay 0.3s
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STATE_MACHINE: IDLE / SCAN / BINDING / ACTIVATION
SECURITY // PROOF_GEN

ZK-SNARK Integration

The behavior vector is fed into a Zero-Knowledge circuit. It proves the signal originates from a living human and matches a registered template without revealing raw data.

The system generates a succinct proof (<1KB), allowing verification without surveillance. Privacy is mathematically guaranteed.